Thursday, September 22, 2011
The First Crossroad...
You spend the next couple hours of the morning briskly jogging down the trade routes close to home trying to follow the tracks left behind by the thugs that burnt your home down... The trail goes cold when you reach a main road and you decide to follow it reaching the crossroad closest to home...
North road leads to Northern Shade-Wood, bandits and outlaws of course live there, but you're more likely to run into an orckin or wolf then anything. Some parts host large lumbering companies and on a plus side you know that a strange plant simply dubbed as "Goodberry Shrubs" grows in the further northern areas of these woods, it cures minor wounds and aids in the curing process of poisons.
West leads to the Trapper/Carpentry stapled town of Kregham (population 280)
Friendly folk you hail from that hamlet and know a couple people that could give you some aid in food and possibly a strong arm. Many advantages to the town as they have their own smith that spends a lot of his time refurbishing weapons, though you don't think 3 gold will be getting you a weapon bigger then the knife you have now. They also have a Priestess in the hamlet, but her skill are novice as she's never preformed a miracle past that of mending the wounds of the tavern keeper that always slices his finger tip off chopping potatoes every month... She'd also ask for a 'donation' for her services...
What shall you do?
Salvaging the Home...
Your name is Lilith Van-Snek, by profession you're a Huntswoman and Apothecary.
As a hobby you tasted and tried collecting wines in hopes of value going up for the bottles over time, you're also a decent wood carver...
Not having proper tools to make wooden shoes you fashion some wood sandals from scrap leather and the hunk of wood nearby...
You quickly sift through the ash filled mess that is your home now.
You reclaim your butcher knife and 3 gold left over from your home alchemy funds.
Not much you can do for your wounds sense all your herbs and notes burn up, so the
best you can do is brush yourself off, snag the torch used to burn
your home down and start tracking those sorry bastards that took your prized collecters
bottle of 884 Chateau du Pic! It cost you 95 gold! that's enough to feed a common man for
18 years!
...You set forth...
As a hobby you tasted and tried collecting wines in hopes of value going up for the bottles over time, you're also a decent wood carver...
Not having proper tools to make wooden shoes you fashion some wood sandals from scrap leather and the hunk of wood nearby...
You quickly sift through the ash filled mess that is your home now.
You reclaim your butcher knife and 3 gold left over from your home alchemy funds.
Not much you can do for your wounds sense all your herbs and notes burn up, so the
best you can do is brush yourself off, snag the torch used to burn
your home down and start tracking those sorry bastards that took your prized collecters
bottle of 884 Chateau du Pic! It cost you 95 gold! that's enough to feed a common man for
18 years!
...You set forth...
Sunday, September 18, 2011
The Beginning
You live in the northern woods of Lord Jerrik's Domain by yourself, you saved and saved working hard even as an orphan of the war 20 years ago and after 2 years of living in some harmony with your surroundings some thugs came in the night, beat you, took nearly everything you owned (even your boots) and burnt down your small home... A little battered, you begin to lift yourself off the ground...
What's your: 1)Name, 2)Profession, 3)Gender
What shall you do now?
What's your: 1)Name, 2)Profession, 3)Gender
What shall you do now?
Friday, September 16, 2011
Thus it begins...
Alright this is mostly put up for a community decision Adventure RPG i'll be doodling on here
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